This electronic fidget is like a game of whack-a-mole. There are 10 different bubbles to pop. Press the on button to turn the game on. Bubbles will light up, and when you press it down another one lights up. Keep pressing the random lite up “moles”. It is a never ending fidget. Approx. 5” x 4” x 2”.
It has 4 different game modes. Mission Mode, Memory Mode, Scoring Mode, and Multi-player Mode. 4 colors: red, blue, green, and orange. Requires 3 AA batteries; not included. Ages 3+. Instructions included.
MISSION MODE
The 1st generation of 30 levels, the 2nd generation of 50 levels and the 3rd generation of 100 levels. Each level requires completing 5 minor levels before entering the next level. As the number of levels increases the number of lights increase and the time limit for each level shortens. If the lights are not turned off and the back button is pressed within the time limit the game will return to initial state. In non-game mode press the first light button to select a level (after selecting a level, you need to press the back button to enter the game).
MEMORY MODE
There are a total of 9 levels and each level requires completing 5 small levels before entering the next level. At the beginning of the game, you need to wait for the lights to light up and the prompt tone to end before pressing the start button in the order of the lights on; if you press the wrong button the game will fail and there will be no points. The game console will return to its initial state and wait for a restart. Press the second light button when not in game mode to select a level (after selecting a level, you need to press the back button to enter the game).
SCORING MODE
Press the mouse button according to the lights within 1 minute, if all ten pressed, you need to press the back button to enter the next round. The more lights are off the higher the score (up to 100 points); if the light is not on, the game fails and there is no points.The game console returns to initial state and waits for restart. Press the third light button when not in game mode to check the highest score (if battery is removed the highest score will reset to zero).
MULTIPLAYER MODE
Press the mouse button according to the light on, and after each player completes a level, press one button. As the numbers of levels increases, the number of lights on increases and the time limit will shorten. If the lights are not turned off within the time limit and the back button is pressed, the game will returns to its initial state, waiting for a restart.